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Julie Ricou
- Developper
Homepage
Projects
Drawings
Professional experiences
Contacts
Homepage
Projects
Drawings
Professional experiences
Contacts
Gameplay developer on Unity 3D
During this contract, I was mainly involved in the development of two games: Chumbi Valley (developed on Unity 3D) and Calame (developed on Unreal Engine). I implemented numerous gameplay features for the PC version of Chumbi Valley and carried out a great deal of QA and bug fixing on the PS5 version of Calame.
Development on Unity -
Permanent employment contract
September 2024 -
6 month
Integrator and developer on Unity 3D
6-month internship during which I initially corrected bugs and added features to existing projects and tools. I then produced two game prototypes and finally joined a larger project where I developed many new gameplay features.
Development on Unity -
Internship
March 2024 -
6 month
Integrator and developer on Unity 3D
1-year work-study program during which I had to integrate elements of various projects (whether tools to be integrated and parameterized or 3d prefabs). I also had to fix bugs on various projects. And I finally managed the beginning of the production of a project for 4 months full time, during which I was in charge of all the programming of the project.
Integration on Unity -
Work-study
September 2020 -
1 year
Integrator on Unity 3D
10 weeks internship during which I had to integrate all the elements of a project (either tools to be integrated and parametrized or 3d prefabs).
Integration on Unity -
Internship
June 2020 -
10 weeks